Draft. Player count and time are from the publisher page, not from a measured night here. Likes and reservations are sample lines.
dnup
You empty your hand by playing sets, and turning a card changes which number counts.
- Interaction: high
- Type: short cards
- Learn to play: not written
Say it “dee-nup”. Designer: Jörg Heinel. Publisher: 2F-Spiele.
Quick overview
- Feels like
- Short and sharp. Someone can break the set you just played.
- What you do
- Play a set, add a card, take a set, or turn your hand so the other numbers count.
- Who it’s for
- People who want a fast card game and don’t mind a set getting broken.
- When to bring it out
- Between longer games, or while people are still arriving.
- Before you start
- Show that each card has two numbers, and that turning it changes which one counts.
Benjamin’s take
Sample lines, not a review. Replace this whole section.
Verdict, unconfirmed: a short card game for the start or the gap between longer ones.
Might keep
- It is over quickly.
- Turning the cards gives the hand a second reading.
Might regret
- A set you just built can be taken apart.
How this game works
You are trying to empty your hand. Cards are played in sets, and another player can interfere with the set in front of you. Turning a card switches which of its two numbers is the one that counts.
Hobby term: ladder climbing is the nearest BoardGameGeek label, and it only covers part of the game. A full concept page is not written yet. The short note is on How games work.
Learn to play
Not written. There is no teaching guide for dnup on this site yet. Use the manual in the box. The publisher’s English page is 2F-Spiele, dnup. Nothing on this page is a rules ruling.